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I switched to hexagon tiles
January 23, 2026
by
Cyane01
1
Switching from squares to hexagons was a lot more hassle than I expected it to be, but I'm glad I did it. Enemy pathfinding should be slightly more predicable now, as they can't cut diagonal corners a...
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I can't decide what to work on first
January 18, 2026
by
Cyane01
I have plenty of basic features to implement and bugs to fix before anything else, but then I imagine how much better the game would be if I were to use hexagonal tiles instead. Suddenly it's 3 hours...
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